I do get where you're coming from but I have a more moderate perspective. If my windows app needed something like a map component, I can drop one in my macOS, iOS app - the same one baked into the os - and on the web have an assortment of components to choose from - with WebGL support baked in.Īlso, there isn’t such thing as a DX only gfx card - it happily runs OpenGL games and apps just fine I would much rather pick up react and produce a working product in less time it takes to troubleshoot XAML databindng and styles, for instance. The tools and software for traditional windows app programming have long been neglected and the newer ones throw you into a niche - and still don’t provide a cohesive story. It’s a much better experience than a 20 year old environment where everything is set in stone, yet bugs and inconsistencies still exist. Tooling these days is pretty incredible and the ecosystem is pretty great when you are found needing - issues get fixed, PR’s get accepted. Oh and don't even get me started on microsoft completely ignoring the european market where they actually got up to 15% marketshare of new devices sold for a while.ĭespite the populist mindset that programming the web is a shitshow, it’s really not. It's a story of too little too late and a whole lot of arrogance on microsofts side. You guys build a, I'm sorry to say but after 3 years of frustration it's fair to say, half-baked half-assed phone plattform that at no point had even a single feature that wasn't available better on iOS and Android, restricted the developers unecessarily, broke compatibility once a year requiring a complete rewrite and frankly build a product that only microsoft liked but was universally hated by their users. Couple that with the hillariously bad store interface (backend aswell as frontend) and 0 User engagement and it was bound to fail (as will all UWP apps) The Live-Tiles got even worse since you couldn't programm them like the windows 8 ones. Scaling from phone to desktop is hidiously bad and afaik still not solved. Then windows 10 came and it finally looked like the UWP Plattform might do the trick. Did I mention they broke compatibility from 8.1 to phone 8? I didn't even bother starting all over again for windows 8.1 i just straight up skipped it. The whole phone and desktop app in one was a joke aswell since it was (and still is!) horrible implemented. The whole fullscreen apps debacle was just horrible and all the unnecessary restrictions on store apps for desktop made no one ever consider porting their desktop app to a store app. Then came windows 8.1 and windows desktop 8 which was universally hated. Silverlight and XAML was okay for the time. The UI was too far away from Android/iPhone to be easily ported and adding corporate design to it was hard as it was too different. It started with windows phone 8 and the Metro UI. I worked 3 years as a windows phone dev and i'm sorry to say but Microsofts efforts were.
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